EPCOT Space Station Restaurant
The following work is for EPCOT's space station restaurant in Future World. The concept is essentially that there is a high-end restaurant aboard a facility orbiting Earth for guests to visit. To get to this space resort, the guests must take a space elevator connected by nanotubes to it's docking point on Earth. I was tasked with designing the elevator interior, various space station details (inside and out), and a lobby area (on Earth).
Lobby
Station Interior Details
Below are some corridor details leading from the elevator to the restaurant after docking with the space station. The last image is of a glass wall detail inside the restaurant itself. There are many other pages of details, but these are a few of my favorites.
The Elevator
The elevator started out with many sketches, and once a design was picked, I made a few 3D models of the interior with guest (view of screens, space, etc.) and code (rail height, ADA access, etc.) requirements taken into consideration. This is the same process as the lobby design, but with more time to iterate, which was great. The models also take into consideration the actual space we had to build in, how much room the fiberglass walls and lighting would require, and other such building details. One of the great parts about working at Disney was that there was so much information like that to learn from experts in their areas. It was great working back and forth with the engineers and teams on the production end of the project (as is true with all WDI projects I was a part of).
One of my favorite details about the elevator is that the top and bottom half are almost identical (identical at first). This is to give the feeling that there isn't necessarily a correct floor nor ceiling because of zero-gravity. Unfortunately, theme park technology isn't quite there to really make the guests float....
One of my favorite details about the elevator is that the top and bottom half are almost identical (identical at first). This is to give the feeling that there isn't necessarily a correct floor nor ceiling because of zero-gravity. Unfortunately, theme park technology isn't quite there to really make the guests float....